Alfred Ruckle
Technical Game Designer
Unreal Engine, C++ & BlueprintsFeatured Projects
Outpost glacier was a co-op crafting survival game taking place in a world ravaged by massive snow storms. A PCG open world survival crafting game. By crafting tools, building shelter and machinery you have to reclaim the world from the ever looming storm.
Read more: https://doomlord-interactive.com/
Project Killhouse is a hobby project exploring the mechanics of First Person Shooters, exploring what it takes to create interesting and engaging gunplay mechanics equal to those of modern first person shooters.
This has been a way for me to explore 3C FPS mechanics.
Gunplay: Weapon & Recoil system
Procedural First Person Animations
Movement
Feedback and Reward Cues.
Other Projects
Game Design consultation for Expedition. A game in development by Antediluvian Interactive.
Explore procedurally generated dungeons in a grim dark fantasy world.
Expedition is a third person hack and slash dungeon crawler. Featuring loot extraction mechanics, high levels of gear customization and hordes of enemies.
A Noir Robot Hitman game developed for Unreal Megajam 2023. Play as a decomissioner tasked with taking out outdated models.